Commit 2cd53566 authored by Nicolas Van der Noot's avatar Nicolas Van der Noot
Browse files

pictures added

parent 2f3a25d4
......@@ -56,7 +56,7 @@ The robots are differential-wheeled robots. They have DC motors to control their
For their main sensor inputs, they have access to odometers to get the wheel velocities, to one absolute encoder to get the tower absolute position, to one sensor detecting beacons and to two micro-switches in the back of the robot able to detect a contact on a very short range.
This is a presentation of a robot dimensions, along with its sensors position:
![](doc/pictures/robot_measures_small.png)
![](doc/pictures/robot_measures.png)
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......@@ -86,7 +86,7 @@ To pick a target, a robot must stop on top of it. This means that the vertical p
<br/>
![](doc/pictures/robot_2_targets_small.png)
![](doc/pictures/robot_2_targets.png)
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......@@ -102,7 +102,7 @@ A target is considered to be inside a target basis (i.e. collecting area), provi
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![](doc/pictures/robot_release_small.png)
![](doc/pictures/robot_release.png)
Match penalties
......@@ -133,7 +133,7 @@ Contacts between robots of the same team are not prohibited.
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![](doc/pictures/collision_small.png)
![](doc/pictures/collision.png)
Controller design
......@@ -224,7 +224,7 @@ To detect beacons, the robots can use their rotating tower, which can be seen on
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![](doc/pictures/tower_small.png)
![](doc/pictures/tower.png)
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......@@ -232,7 +232,7 @@ On top of that, three fixed beacons are located outside the game map for each te
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![](doc/pictures/beacon_pos_small.png)
![](doc/pictures/beacon_pos.png)
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......
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