#ifndef MESH_FIND_H #define MESH_FIND_H #include "mesh.h"
typedef struct MeshTree_ MeshTree; MeshTree *mesh_tree_create(Mesh *mesh); void mesh_tree_particle_to_mesh(MeshTree *mt, size_t nParticles, double *particles, int *elid, double *Xi); void mesh_tree_free(MeshTree *mt);
#endif