Commit 9e39896a authored by Nicolas Van der Noot's avatar Nicolas Van der Noot

readme update

parent 6d424ef6
......@@ -145,7 +145,7 @@ Regarding the 3D visualization, both *Java* and *OpenGL* can be used.
To choose the 3D visualizer library, open the [main CMakeLists.txt](workR/CMakeLists.txt) file and set the options `FLAG_JAVA` and `FLAG_OPEN_GL` to `ON` and `OFF` (one must be set to `ON`, the other to `OFF`).
When selecting *OpenGL*, shaders can be configured in [this file](mbsysCopy/mbs_common/mbs_realtime/open_gl/mbs_read/temp_mbs.cc), with the `shader_flag` option. This allows to activate/deactivate the shadows, but also to select basic shaders, in order to run on computers with low graphics capabilities.
When selecting *OpenGL*, shaders can be configured in the [visualization mbs file](dataR/visu/coman_short_feet_visu_open_gl.mbs), using the graphical Pad (i.e. *MBSysPad*, to download [here](http://www.robotran.be/download)). This allows to activate/deactivate the shadows, but also to select basic shaders, in order to run on computers with low graphics capabilities.
## Using the simulator ##
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