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This project develops a neuromuscular controller (i.e. recruiting virtual muscles driven by CPG and reflexes) to achieve human-like straight locomotion on a humanoid robot.
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Coman simulation environment with gait modulation, using CPG and reflexes.
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This is an open source simulator developed for the CoMan humanoid robot as part of WALK-MAN European project (www.walk-man.eu). It is based on Robotran physics engine (www.robotran.be).
For more information consult README.md
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Simulation environment for developping autonomous controllers for wheeled mobile robots.
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Numerical Geometry Project (NGP) is a little template for projects that need to use simple 2D graphics. It includes an easy to use 2D graphics library called BOV which is actually a very thin wrapper over OpenGL.
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Implementation of the Particle Finite Element Method to solve the incompressible navier-stokes equations
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